Introduction

The necromancer is a black magic caster. He works with skills such as rasing the dead, or summoning daemons. His three skill trees are curses, poison & bone, and summoning & control, all of course very evil. Although he looks weak, and may seem week, through his skills he proves to be a powerful character.

From the steamy recesses of the southern swamps comes a figure cloaked in mystery. The Necromancer, as his name implies, is an unseemly form of sorcerer whose spells deal with the raising of the dead and the summoning and control of various creatures for his purposes. Though his goals are often aligned with those of the forces of Light, some do not think that these ends can justify his foul means. Long hours of study in dank mausolea have made his skin pale and corpselike, his figure, skeletal. Most people shun him for his peculiar looks and ways, but none doubt the power of the Necromancer, for it is the stuff of nightmares.




  Name Effect
  Amplify Damage Level 1: Increases damage against all affected targets.
  Weaken Level 6: Weakens the affected target, decreasing their damage amount.
  Dim Vision Level 6: Decreases targets sight range.
  Terror Level 12: Scares the target away from you.
  Iron Maiden Level 12: Reflects damage back upon affected attacker.
  Attract Level 18: Cursed monster attracts other monsters to attack it.
  Reverse Vampire Level 18: You gain hit points from attacking affected monster.
  Confuse Level 24: Confuses affected monster, causing them to attack their own.
  Decrepify Level 24: Decreases monsters mobility.
  Lower Resist Level 30: Lowers resistances of affected monsters.



Summonoing

Icon Name Effect
  Skeleton Mastery Level 1: Increases attributes of raised skeletons.
  Raise Skeleton Level 1: Raises skeleton from a corpse to assist caster.
  Clay Golem Level 6: Summons an artificial man to assist caster.
  Raise Skeletal Mage Level 6: Raises a spell casting skeleton to assist caster.
  Heal Minion Level 12: Heals summoned monsters.
  Blood Golem Level 18: Summons a golem, shares hit points with caster, if golems injured, the caster also is, if the caster heals, so does the golem.
  Summon Resistance Level 24: Passive: Gives summonables resistances.
  Iron Golem Level 24: Sacrifices equipment to summon this golem, strength of golem depends on equipment sacrificed.
  Fire Golem Level 30: Summons a golem with fire damage.
  Revive Level 30: Revives the exact monster of the corpse to fight for you.



Poison & Bone

Icon Name Effect
  Teeth Level 1: Casts multiple bone missiles which gradually spread apart.
  Bone Armor Level 1: Creates three bone objects that absorb damage.
  Poison Dagger Level 6: Enchants casters weapon with poison damage.
  Corpse Explosion Level 6: Blows a corpse up, causing splash damage.
  Bone Wall Level 12: Casts a wall of bone, disallowing monsters to get by.
  Poison Explosion Level 18: Blows a corpse up, causing splash and poison damage.
  Bone Spear Level 18: Casts a bone missile at target.
  Bone Prison Level 24: Like bone wall, but completely surrounds the target in bone.
  Poison Nova Level 30: Casts an expanding ring of poison missiles.
  Bone Spirit Level 30: Casts a missile which tracks the target.
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