Below is the description of
the three acts in diablo 2. Each act has
its own areas and levels, such as dungeons, cathedrals,
catacombs, and etc. Each act has a town, and a theme, Act
I has a forest/plains theme, Act II has a desert theme,
Act III has a jungle theme, and Act IV probably has a
hellish theme, but that is unknown. This section will
include information on the acts, towns, and levels we
know of and have information about. Waypoints
are permanent portals that travel to a specific location
in each act. In each act, there are many of these
scattered in necessary positions. Once you touch a
waypoint, it will be placed on a way points list, so you
may travel to that way point, through any other waypoint.
Act 1
acts as more of an introduction to the game than anything
else, although it is challenging in its own right. It is
more linear than the other acts, and allows both people
new to the Diablo world and those who will have to deal
with the vastly changed interface to get used to it. They
will not be introducing many completely new monsters in
Act one, but keeping with the more familiar ones from
Diablo. The quests are also much more straight forward,
clear out a cavern or defeat a certain monster, with
little dificulty beyond the moster killing.
|
|
Wilderness |
The wilderness is a vast plain enviroment. |
Monastery |
|
Cathedral |
|
Cemetary |
|
Crypt |
|
Jail |
|
Caves |
|
Rogue
Barracks |
|
Tristram |
|
Act II
Act 2 is not only far larger than act 1, but it is much less
linear. You could wander around the desert for a long time, and
into monsters much to hard for you, if you don't talk to the NPCs
and find out where exactly to go. The majority of the landscape
is a desert, but you can also go into such areas as sewers and
desert crypts.
Lut
Gholein |
|
Palace |
|
Tombs |
|
Sewer |
|
Desert |
|
Sand
Maggot Hive |
|
Act III
Act 3 is similar to Act 2, except more difficult. The quests will
require intelligence and skill, as will defeating the enemies,
many of which will have multiple and magical attacks. The
monsters in the swamps and marshes of this act will also be more
numerous and intelligent, compared with the monster of act 1,
which will likely be barely above Diablo 1 intelligence level.
Kurast |
|
Jungle |
|
Temple |
|
Abandoned
Village |
|